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I know some game companies are using Blender, I think that some films have had effects made with it too etc.Sheesh. Camera tracking, greenscreen masking, bump-masking textures...that's pro-level stuff. :bigwink:
I watched that video with the Australian dude explaining how he textured that street scene with the cobblestones and sunlight. That is some really awesome stuff you can do with it. I mean, that's stuff that gaming companies rely on to make realistic graphics. Amazing.
Really long time ago I did have access to 3ds max and I made some added content to few games, but nothing big and certainly not commercial grade, but I know how UVmapping, bumpmapping etc. works, at least I used to know. But haven't done any of such in Blender.
I have been doing coding, running and cycling lately with little bit of firewood tossed in so haven't done much of drawing, I made one experiment though.
I don't know if this is any help to @Foxxycat, but first I made morph with two pretty much random pics from net, pic of leopard and a girl so it became easier for me to see how all shapes and lines go, images in my head come and go so fast it is hard to sometimes to draw from there, so creating something similar helps in practicing that eye and hand to see and draw right things.
Not that my drawing would be much improved, but when practicing becomes easier, I tend to practice more and thus learn more.
I used free software called Winmorph, but quite lot of work I made in Gimp as Winmorph really did not make anything that would of been decent, perhaps because I can't use it properly. Of course one don't need to go that far, just finding something close enough can help to get that image from head to paper at least to some form, then it is countless of iterations to get it perfected.
Oh yes, I realized I don't really need to draw more than half as I then draw it again with computer when I have somewhat usable sketch and in computer I just use mirror tool. Also drawing with pencil is perhaps unneeded phase, but I prefer to do it to train myself to see shapes and lines better and for me it is easier to get idea to paper than on screen.